Character making rules:

Character Stat “Point Purchase Method”: I have put allot of thought on how to balance out this campaign. This is the first of many things we will be doing to make this work better than in the past. I know that I had originally said we would use the Dice Pool method, I really think we will enjoy this more using this method! Sorry for any inconvenience!
Each character receives a number of points to spend on increasing his basic attributes. In this method, all attributes start at a base of 10. A character can increase an individual score by spending some of his points. Likewise, he can gain more points to spend on other scores by decreasing one or more of his ability scores. No score can be reduced below 7 or raised above 18 using this method. After all the points are spent, apply any racial modifiers the character might have.The number of points you have to spend using the purchase method depends on the type of campaign you are playing. The standard value for a character is 15 points.
Here is a web site that will allow you to see how your points can be spent. The higher the score the more point it costs to upgrade it. There is a calculator a little ways down the page that will do the math for you! Remember that you add your racial bonuses and leveling bonuses after use your points. So if you are an elf and you want an 18 Dex you only need to spend points to get to 16!
Web site —>

Starting Level: 1st level (This is up for debate if someone has a good argument about why we should start out at level 2)

Alignment: Must not be of a good alignment or chaotic evil alignment (with out prior approval from me). You can be neutral, however if you build a character that can stomach being around evil characters!

Evil Rules: While we are going to be evil we are not going to be psychotic! We are selfish and put the needs of others behind our own. We even don’t mind killing people we believe deserve it (for reasons good characters might blanch at) (and that list is more liberal than good characters). We are not without remorse or compassion, please make a well rounded character that does have some good and redeeming aspects to him/her! We will not be killing and maiming our way through the world (without good reasons anyway)!

Area/World: We will be playing in Waterdeep using the Forgotten Realms campaign guide for information about the world! That means that Gods, NPC’s, and geography will be based on the 3.5 Forgotten Realms world. Just to be clear, this is before the 4.0 world which jumps about 500 years in the future!

WaterDeep/Background Rules: You can make up any background you want but please include at least some tie to Waterdeep. You could have left and are coming back or better yet have been back for a while. Preferably you can have been living here for a long time and lay down roots of some sort or another. Family, friends, places to live, jobs, things like that. Lets make truly well rounded, realistic characters!

Starting Packages:
1) If you are just arriving in the city you get the starting money plus 1000 gold! You cannot spend it on magical items yet! You still need a reason to be coming to Waterdeep for a long (permanent or semi permanent) stay!

2) You can own a business that also doubles as a house! You will get to make down time roles for money between adventures (or during it if makes sense)! However you also have a debt based upon the business costs (more depending on the business). You have whatever your class starts with worth of gold on hand to start your character!

3) You have a house (but it is not set up for working out of) to live in! You get to start out with your classes beginning gold plus 300 gold!